Dimension you can hold.
Game-ready characters, product models, and architectural primitives authored as real meshes — with gates on poly count, UV validity, and edge-loop continuity when you patch a face region (boundary vertices must align within 0.01mm). Exports to GLB, FBX, and USDZ that open cleanly in Blender, Unity, Unreal, and Roblox Studio.
3D verbs, shipped today.
Every item below is a real Copilot verb wired into the Studio surface. No roadmap, no asterisks.
Delivery is measured, not asserted.
Every gate result is written to the production's chain of custody.
Tokens, published before you click run.
One bucket for every Studio. The range below is for a typical request; the exact number prints on the receipt the moment the generation settles.
shared/tenant_tiers.py. Free tier ships with 500,000 tokens; overage billed at $0.025/1K on Pro, $0.020/1K on Team, or covered by the Enterprise quote.Every output ships with a purple chip.
You stop managing the handoff.
Try 3D — free.
Describe the outcome — the loop runs until the work is done, receipted, and ready for whatever comes next.